軟體版本 Motion Builder 7.0 or7.5
範例影片:錄影動作>模型套用後的成果>分解步驟(光點資料+基本操作 約2堂課)
Interface 介面認識 約0.5堂課
Lesson 1 :Menu tool bar
Asset browser
Create a cube
Viewer control 視窗操控+快速鍵使用
T移動 R旋轉 S縮放
Shift+Left Click 平移畫面
Ctrl+Shift Left Click 旋轉畫面
Ctrl+Left Click 縮放畫面
Ctrl+a 物件置中
Ctrl+1~4 切面視窗面版
Ctrl+W 樹枝圖
Ctrl+E 透視攝影機
Ctrl+F 前視/後視
Ctrl+R 右視/左視
Ctrl+T 上視/下視
Preferences參數設定 saving/selective redraw/undo/Viewer
Navigator window 介紹
Character Controls
Transport Controls
Layouts 自定面版
Mapping初體驗 約1堂課
Lesson 2 :Mapping Optical Motion
Add Favorite path in Asset Browser
Open 2_1_Opt_Data.fbx from Asset Browser
Create an Actor from Asset Browser
Align Actor to Markers
縮放Actro Body對齊肩膀高度
調整手臂的角度
調整腿的角度
Create a Marker set
頭部
胸部
腹部
膝蓋
腳掌
肩膀
手肘
手掌
Rigid Bodies
頭部
胸部
腹部
大腿
腳掌
上手臂
手掌
Optical_Correction
Eliminating Noise
frame 255
select RSHO 5
Zoom in to see peaks in the optical data.
M-drag the Split line
Select Auto-Bezier
Eliminating Occlusion
frame 296
Eliminating Swapping
Frame427
Finalizing Optical Data
Save file as : ActorMove
實務運用(一)角色綁定 約1堂課
Lesson 3 :Characterize
Export Model and Skeleton form 3D MaxOpen Character File:Surfer_bad
Setting up your character in MotionBuilder
Create a Controls rig
補充
Using Extract Naming Template-骨架名稱與motion builder不同時
Lesson 3 :Mapping Actor to a Character
Character Settings
Plotting animation
實務運用(二)進階角色綁定 約1.5堂課
Characters extension
Create Auxiliary/effectors objects
Degrees of freedom
Handles
Constraints 的使用 約1堂課
parent/Child constraint
3 Points constraint
Aim constraint
Position constraint
rotation constraint
relations constraints
RElation
sender operator reciver
two cube
rotation constrion
one sender
one reciver
three ways to disconnect
converder
vector to number
sender>translandtion connect to vector
auto appear number to vector
connect y to y
check the result
-------------------------
offset
Add operator
sender>translation connect to Add operator
set 30 forB
add if cond then A else B
add is greater
connect y to A
set 5 for B
---------------------------------------
Damping operator
new sence
create a cube
copies 5 (ctrl+c then ctrl+v 5 tiems)
ctrl+w
p (parent mode)
add 10 damping operator
Other>Damping(3D)
damping effecter
Number>integer
click all damping factor connect to integer
drag all cube into relation constrion
實務運用(三)清理Mocap及動作調整 約1.5堂課
Filters的運用 key reducing/ peak Removal/ smooth/ smooth Translation
FCurves的運用 layer/ Time Warp (Ghost) (Tangent)
Key controls
pose的運用 copy/past pose
Motion Trajectories
time and timelines 的運用 takes mark/loop
motion blend window
環境設定 約0.5堂課
Layouts 進階設定
cameras 設定 camera Settings/ add new Camera/ Camera Switcher
Lights 設定
Shaders 設定
Surfaces 設定
經驗分享and提問 約0.5小時
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